Updates
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Updates

23 July 2023

15 June 2022

  • Apparently if I edit my themes to have 400*60 banners instead of 600*60 then Google will accept the page as "mobile friendly", so I can have nice banners without breaking mobile browsing.

24 July 2021

  • I'm replacing blocks of "preformatted text" (<pre> tag) with regular text in a fixed width style. Hopefully this will stop Google from dinging pages for poor mobile visibility because the preformatted text won't flow to fit smaller screens.

5 June 2021

  • I'm reorganising the site so the larger sections (IMVU, Gamemaker, Openslug) are more like separate sites. This should improve maintainability, or in other words it should mean I spend less time waiting for the editor to catch up when I add or edit pages.

9 March 2020

  • Google wants me to improve "Mobile usability", so I've added viewport tags and got rid of the graphic banners. 

13 August 2019

  • Installed a SSD in the spring. Neglected to reinstall a few tools afterwards so things lapsed a bit

3 October 2018

  • Well another two years has gone, and it looks like Gamemaker Studio is going to "expire" soon
  • Haven't decided whether to go with Studio 2 or not, just not that committed to game making
  • Learning how to use GIT, so hopefully no more mixed up "old version" folders

30 May 2016

  • Here's the modified bouncing ball game
  • Found 3 Megabytes of warnings dumped to the log file. I really need to find a file truncation tool to age and discard old warnings.
  • Finally I think I've got the high score table script to stop spamming warnings every time a file operation returns "undef".
  • Though it would probably be easier to just turn warnings off

3 April 2016

  • Well I installed a SSD last July and never bothered to reinstall Frontpage after, I've only just got round to putting it back on
  • Played a lot of Minecraft
  • Also some World of Tanks (not as much)
  • Made a modified version of the ball game
  • Got round to reinstalling Frontpage
  • and the patches
  • and Filezilla
  • and sorted out the server clock I hope

8 June 2015

  • Updated auto-sprites as much to my surprise the technique will work in GM Studio

5 June 2015

27 January 2015

  • So what happened for the last three years: Minecraft happened!!
  • On the bright side Gamemaker HTML5 matured into Gamemaker Studio, and things actually work now.
  • Except FOG which may still be broken, I'm not certain

9 January 2012

  • Looks like I've been neglecting this for too long. Nearly a year without an update
  • Gamemaker HTML5: I have the beta version and its been a struggle but its now looking like a credible development platform
  • New computer
  • Windows 7 64bit, looks like I'll have to get to grip with dosbox at some point as I still have some old 8 bit stuff
  • Experiments in WiFi

26 February

13 February

30 January 2011

  • Removed the pages on forcing an update to an IMVU product, the information is obsolete
  • Resuming editing after a hard drive upgrade and Windows reinstall

5 October

  • Removed some decayed links from the pose editor section. The Free Poses thread will be missed.

2 June

  • At last I've sourced a replacement PSU for my NSLU2, the original ones all seem to be giving up on me. I expect my fileserver will need a new one too.

21 March

16 February

  • Installed a newer version of SlugOS on one of my NSLU2s. For what that means see here and for the new section see here

20 January

  • Fixed some duff "alt text", so everything isn't a "seethrough inner tube" any more
  • Learned that I've been doing it all wrong, "tooltip" captions go in the "title=" attribute, not "alt=" which is reserved for the text alternative
  • which is stupid, the <IMG> tag should have had a closing </IMG> counterpart with the text between them being replaced by the image, then alternative text could have gone between the tags and non-graphical browsers could ignore the tag entirely.

13 January 2010

Has it really been that long...scary

17 June

13 June

18 April

  • Made a new Force Update page to reflect the behaviour of IMVU client 410.0 as I understand it.
  • Updated the Billy vs Snakeman game links to the new post-recode URLs in the hope that I get some referrer credits in-game.

2 April

  • Updated the IMVU Force Update page to indicate that it may no longer apply.
  • Added the thinner cushion to the list of derivables

1 April 2009

  • Updated IMVU Transparency bug to reflect the observation that version 410.0 appears to handle it better than previous versions.

15 October

13 October

  • Added some room-specific extensions to the XSF Format definition

9 October

4 July

1 July

29 June 2008

  • Starting a Perl section, mainly covering the use of the Perl language to manipulate IMVU mesh files.

28 June 2008

26 June 2008