PERL Backends for Gamemaker HTML5
The following may be applicable to non-gamemaker tasks, however I am writing from the point of view of a Gamemaker user so any HTTP communication will be instigated by the Gamemaker Asynchronous interface.
I'll cover this better elsewhere but please remember that you may be forced to fall back on "security through obscurity", so it is important to limit the damage that can be done by a simple attack.
Online high score table
This is my first attempt at a backend script for GM HTML and I'm pleased with how it turned out
At this time I'm not entirely happy to share the program as in its present form it is rough, but I would be willing to cooperate with anyone who wants to use it.